Do Spell Slots Stack When You Multiclass?

If you’re a Dungeons and Dragons player, you may be considering multiclassing to add some variety to your character. One of the questions that often comes up when multiclassing is whether or not spell slots stack. In this article, we’ll explore what spell slots are, how they work in a single class, and whether they stack when you multiclass.

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Firstly, let’s define what spell slots are. Spell slots are a resource that spellcasters use to cast spells.

Each spellcaster class has a certain number of spell slots per level, which determine how many spells of each level they can cast per day. For example, a 5th-level wizard has four 1st-level spell slots and two 2nd-level spell slots.

When casting spells in D&D, the caster expends one or more of their available spell slots to cast the desired spell. Once all of their available spell slots have been used for the day, they can no longer cast any more spells until they take a long rest to regain their expended resources.

Now that we understand what spell slots are and how they work in a single class, let’s move on to whether or not they stack when multiclassing.

The answer is yes and no – it depends on the specific rules for multiclassing in your game. In general, when you multiclass into another class that also has access to spells, your total number of spell slots is determined by adding together your levels from all classes with the Spellcasting feature.

For example, let’s say you have a 5th-level wizard who decides to multiclass into sorcerer. Sorcerers also have access to spells and spellcasting abilities but use a different system for determining their available resources called Sorcery Points.

According to the Player’s Handbook rules on multiclassing (page 164), “You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, half your levels (rounded down) in the paladin and ranger classes, and a third of your fighter or rogue levels (rounded down) if you have the Eldritch Knight or the Arcane Trickster feature.”

So in this example, our 5th-level wizard would have four 1st-level spell slots and two 2nd-level spell slots from their wizard levels. They would also gain two 1st-level spell slots from their sorcerer level. This means that they now have a total of six 1st-level spell slots and two 2nd-level spell slots available to them.

However, it’s important to note that the spells known and spells prepared for each class are determined separately. So our multiclassed wizard/sorcerer would know and be able to prepare only the spells available to a 5th-level wizard and a 1st-level sorcerer.

In summary, when you multiclass into another class with access to spells, your total number of spell slots is determined by adding together your levels from all classes with the Spellcasting feature. However, the spells known and prepared for each class are determined separately.

Hopefully this article has helped clarify whether or not spell slots stack when you multiclass in D&D. Remember to always consult with your DM about any specific rules or homebrew modifications they may have in place for multiclassing before making any changes to your character’s abilities.