What Are Slots in PyQt?

Slots in PyQt are an essential part of event-driven programming. In PyQt, a slot is a function that can be triggered by the occurrence of an event. The event can be anything from a button click to a keypress, and the slot will execute specific code based on the event that triggered it.

The concept of slots and signals is central to PyQt programming. Signals are events that are emitted by objects when a specific action occurs.

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For example, when a button is clicked, it emits a ‘clicked’ signal. Slots are functions that are called when a signal is emitted. In other words, slots receive signals and react to them accordingly.

Creating slots in PyQt is relatively straightforward. You need to define a function with the same name as the slot you want to create and decorate it with the ‘@pyqtSlot()’ decorator. The decorator tells PyQt that this function is a slot, and it should be connected to the specified signal.

For example, let’s say we have a QPushButton object named ‘button.’ We want to create a slot that will be called when the button is clicked:

“`
from PyQt5.QtCore import pyqtSlot
from PyQt5.QtWidgets import QPushButton

class MyWidget(QWidget):
def __init__(self):
super().__init__()
self.button = QPushButton(‘Click me!’)
self.button.clicked.connect(self.on_button_click)

@pyqtSlot()
def on_button_click(self):
print(‘Button clicked!’)
“`

In this example, we define a class ‘MyWidget’ that inherits from QWidget. We create an instance of QPushButton named ‘button,’ set its text to ‘Click me!’, and connect its ‘clicked’ signal to our custom slot called ‘on_button_click.’

The ‘@pyqtSlot()’ decorator tells PyQt that this function should be treated as a slot. When the button is clicked, it emits its ‘clicked’ signal, which triggers our custom slot.

The ‘on_button_click’ function then executes its code, which in this case prints ‘Button clicked!’ to the console.

Slots can also accept parameters, just like regular Python functions. To pass parameters to a slot, you need to specify them in the decorator:

“`
@pyqtSlot(int)
def on_slider_value_changed(self, value):
print(f’Slider value changed to {value}’)
“`

In this example, we define a slot called ‘on_slider_value_changed’ that accepts an integer parameter named ‘value.’ When the associated QSlider object changes its value, it emits a ‘valueChanged’ signal with the new value as an argument. The slot receives this argument and prints it to the console.

In conclusion, slots are an essential part of PyQt programming. They provide a way to handle events and execute specific code based on those events.

Creating slots is relatively straightforward in PyQt; you need to define a function with the same name as the slot and decorate it with the ‘@pyqtSlot()’ decorator. Slots can also accept parameters, making them even more versatile. By mastering slots and signals, you can create powerful and interactive GUI applications using PyQt.