How Does Multiclass Spell Slots Work?

If you are a Dungeons and Dragons player and have been playing for a while, you may have come across the term “multiclassing.” This term refers to the practice of taking levels in different classes, which can lead to some interesting combinations and character builds.

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However, one aspect of multiclassing that can be confusing is how it affects spellcasting. In this article, we will explore how multiclass spell slots work.

Firstly, it is important to understand how spellcasting works in D&D. Each class has its own set of spells that it can cast, and each spell can be cast at different levels.

For example, a wizard might have the “magic missile” spell, which they can cast at 1st level or higher. When a wizard casts “magic missile” at a higher level, it becomes more powerful.

Each class also has a certain number of “spell slots” that they use to cast spells. These slots represent the character’s ability to harness magical energy and cast spells. When a spell is cast, the appropriate spell slot is expended.

Now let’s say you decide to multiclass as a wizard and a sorcerer. Both classes have their own sets of spells and their own spell slots. When you gain levels in either class, your total number of spell slots increases according to the table for each class.

However, when you are calculating your total number of spell slots as a multiclass character, there are some additional rules to keep in mind:

1. Calculate your total number of spell slots based on your character level. 2. Use the Multiclass Spellcaster table (found in the Player’s Handbook) to determine how many spells you know and can prepare.

3. You determine what spells you know and can prepare for each class individually based on your levels in that class. 4. You cannot use one class’s spell slots to cast spells from another class.

Let’s look at an example to see how this works in practice. Say you are a 3rd level wizard and a 2nd level sorcerer. According to the Multiclass Spellcaster table, your total number of spell slots would be:

– Four 1st-level slots
– Three 2nd-level slots
– Two 3rd-level slots

As a wizard, you would know three cantrips and six 1st-level spells. As a sorcerer, you would know four cantrips and three 1st-level spells. You can prepare a number of spells equal to your Intelligence modifier + your wizard level (for the wizard spells) and your Charisma modifier + your sorcerer level (for the sorcerer spells).

It is important to note that multiclassing can sometimes make it harder to cast higher level spells. For example, if you are a 5th level character with two levels in cleric and three levels in wizard, you would have four 1st-level spell slots, three 2nd-level spell slots, and two 3rd-level spell slots. However, since you only have two levels in cleric, you cannot prepare any spells above 1st level from the cleric’s spell list.

In conclusion, multiclassing can add an extra layer of complexity to spellcasting in D&D. However, by following the rules outlined above and consulting the Multiclass Spellcaster table, it is possible to create powerful characters with unique combinations of spells.